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R&I Reading Notes: animation and interactivity November 4, 2008

Posted by mvalia in Representation and Interaction Design.
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Alas, the wise old Richard Mayer … As an interaction designer, we must consider the heart of Mayer’s Multimedia principles, dual coding, text/picture integration etc.. etc..

The chapter 18 article introduced a few new design principles:

Apprehension principle: The graphic design of the animation should follow the design of the representation.  The animation should be readily understood by the audience.

Congruency principle: The animation should represent the conceptual model, not the behavior.

Interactivity principle: information is better understood if learner has some control over the animation

The information interaction design offered a solid look at design principles based on creating an experience for a user and how to leverage sensory elements to ensure clear communication.

Comments»

1. fm - November 11, 2008

I think my favorite one is the Interactivity Principle- people love to be able to play and manipulate things- and you can really do this with animation- that’s why the Virtual Knee Surgery is so damn good.

animation is so under-utilized, it’s crazy.

I’m actually surprised how much i enjoyed reading Mayer- it’s better than when i remembered reading it the first time………BUT, it’s not the end all and be all of media design…..it’s funny to me how people learn one or two key ideas from people and latch on to them as their mantra. I think this happens alot in this program, but people realize the variety of learning styles and teaching approaches that don’t exactly fit the book models once they get out in the real world. but, the mayer stuff does deserve props…..